Updating CrossOver to GamePorting Toolkit 3.0

The current version of CrossOver 25.1.1 utilizes with Apple’s Game Porting Toolkit 2.1. Here is how to update it to use Game Porting Toolkit 3.0 (GPTK), released (updated) on 5 December 2025, which emulates NVIDIA DLSS with MetalFX! ...

14 Dec 2025

Apple Game Porting Toolkit with Whisky

A long time ago, I compiled Wine from scratch on 32-bit macOS Sierra. I lost interest because I never used it. Now after WWDC 2023, everyone is talking about the happy side effect of Apple’s Game Porting Toolkit (GPTK) which uses Wine under the hood to run Windows 10 DirectX 12 games on macOS! ...

12 Jun 2023

Building and packaging Wine 4.12.1 (32-bit and 64-bit) automatically

For a while now, I’ve been posting about compiling Wine on macOS, starting with Wine 1.9 in October 2016, then automating the compile for Wine 2.9 32-bit in May 2017. Now it’s July 2019, and this is probably my last post on the subject - a fully automated script to download and compile Wine 4.12.1 (released 7 July 2019) 32-bit and 64-bit on macOS. ...

31 Jul 2019

Automated script to compile Wine 2.9 from scratch

Following up on my posts, Compiling Wine 1.9 from scratch on macOS with Retina mode and Creating a wine.app bundle manually, here’s my script to automatically download and compile pre-requisite libraries, then download and compile Wine 2.9 32-bit, build the .app bundle, and even include a registry tweak to enable Retina Mode. ...

28 May 2017

Problem compiling Wine second time around

Wine 1.9.22 development (dated Oct 28, 2016) has been released! See the release notes for changes. Alas, I encountered errors trying to compile it “on top” of the Wine 1.9.21 installation, following the steps from my post Compiling Wine from scratch. I spent a whole day searching for the problem, and resolved it as below. ...

30 Oct 2016

Creating a wine.app bundle manually

So a couple of days ago, I documented how I compiled Wine 1.9.21 with Retina Mode from scratch on macOS Sierra. After that I though I might as well figure out how to bundle all these files into a .app bundle, which Finder presents as if it were a single file. ...

26 Oct 2016

Compiling Wine 1.9 from scratch on macOS with Retina mode

I have been using WineBottler to run my favorite Windows applications in macOS. Here, I describe how I compiled Wine from scratch and configure for my MacBook Pro’s Retina Display. ...

21 Oct 2016