Faster Stable Diffusion on M-series macs?

All my recent Stable Diffusion XL experiments have been on my Windows PC instead of my M2 mac, because it has a faster Nvidia 2060 GPU with more memory. But today, I’m curious to see how much faster diffusion has gotten on a M-series mac (M2 specifically). ...

27 Nov 2023

Scale and Composite Latents with SDXL

In this post, I experiment with latent scaling and latent compositing with SDXL 1.0 using ComfyUI. That is to say, increasing / decreasing the size of the image, and combining multiple images into one à la green screen (chroma key) compositing. ...

5 Aug 2023

CLIPSeg with SDXL in ComfyUI

Onward with SDXL and ComfyUI! Sometimes I want to tweak generated images by replacing selected parts that don’t look good while retaining the rest of the image that does look good. Rather than manually creating a mask, I’d like to leverage CLIPSeg to generate a masks from a text prompt. ...

31 Jul 2023

SDXL with Offset Example LoRA in ComfyUI for Windows

Yesterday I mentioned in passing that my Nvidia RTX 2060 with 12GB could not run both SDXL 1.0 Base and Refiner models in a single ComfyUI workflow. Today, I show you my workaround and also experiment with adding the SDXL 1.0 Official Offset Example LoRA to the workflow. ...

30 Jul 2023

Stable Diffusion SDXL 1.0 with ComfyUI

Stability.ai has released Stable Diffusion XL (SDXL) 1.0 (26 July 2023)! Time to test it out using a no-code GUI called ComfyUI! ...

29 Jul 2023

Configure a mouse for macOS trackpad-like gestures

A short post about setting up a mouse on macOS to mimic trackpad gestures. ...

16 Jul 2023

Running Steam in Game Porting Toolkit

In my previous post, I managed to get Whisky, with Apple’s Game Porting Toolkit, working on macOS Ventura without Homebrew. Here I manage to get Steam running after jumping through hoops. ...

14 Jun 2023

Apple Game Porting Toolkit with Whisky

A long time ago, I compiled Wine from scratch on 32-bit macOS Sierra. I lost interest because I never used it. Now after WWDC 2023, everyone is talking about the happy side effect of Apple’s Game Porting Toolkit (GPTK) which uses Wine under the hood to run Windows 10 DirectX 12 games on macOS! ...

12 Jun 2023

Run code in a macOS Sandbox

I sometimes test randomly downloaded code on macOS in a Sandbox that has limited and network access. I posted about this way back in Jan 2017, Creating a macOS Sandbox to run Kodi, and this is a short refresher for me… ...

11 Jun 2023

Prevent macs from sleeping

The current macOS “System Settings” continues to confound me. Did you know you can prevent your mac from sleeping with a setting? I previously thought caffeinate was the only way to achieve this. ...

10 Jun 2023